FRIDAY NIGHT OP
NOVEMBER 15TH, 2024 | 6:30PM - 10:00PM
Join us after the main event, OSS: INFERNAL FURY, for a 2-hour continuous game under the lights.
TICKETS WILL BE AVAILABLE AT THE DOOR.​
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Ticket Prices:
OSS: INFENRAL FURY Attendees: $15
Non- Attendees (Walk Ons): $35
Schedule:
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6:30PM | Registration/Chrono Opens
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7:30PM | Safety & Mission Briefing
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8:00PM - 10:00PM | Night OP - Capture The Command Post
About The Event
Following the main event of "OSS: Infernal Fury," dive into the exhilarating night operation, a two-hour continuous game of capture the command post. As darkness falls over Hopper's, teams will battle for control points scattered across the entire field. The unique challenge of night-time play adds a layer of stealth and strategy; players can choose to move silently through the woods or charge into well defended objectives to seize control. Score points by maintaining control of the command posts, making every second of control crucial. The game allows for dynamic play; participants can enter or leave the field at will, with dedicated drop zones for reinserting into the action. This night op is a test of endurance, tactics, and teamwork, offering a thrilling end to a day of fierce competition.
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Port City Airsoft is excited to transform the Night Op following "OSS: Infernal Fury" into a unique and enjoyable way to unwind after a day of high-octane competition. This special event is designed to shift the pace from high-energy battles to a more relaxed and fun-filled night of gameplay. Players are encouraged to engage at their own pace, whether they choose to dive into intense skirmishes under the floodlights or silently maneuver through the darkened woods of Hopper's. This is a perfect opportunity for everyone, from seasoned to casual players, to experience airsoft in a fresh, new, environment. We aim to create memorable encounters and foster a spirit of camaraderie, making this night operation a standout experience that highlights the versatility and excitement of airsoft.
WHAT TO BRING
Please read over this list of gear. While most items are only recommended, there are some items that you will be required to bring.
REQUIRED ITEMS
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Flashlight on your person (weapon lights do not count towards this.)
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Red deadlight on your person.
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Full seal ANSI rated eye protection
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Lower face protection (Not Neoprene)
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Closed toe shoes
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A positive mindset and a sportsman like attitude!
RECOMMENDED ITEMS
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Tracers
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Nods
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Weapon Lights
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Water (concessions will be available on the field but we recommend that you bring enough water for yourself to stay hydrated)
RULES & REGULATIONS
Please take a moment to carefully read and abide by all listed Rules & Regulations to ensure a safe and enjoyable experience for everyone involved.
EYE/FACE PROTECTION
These eye and face protection guidelines have been set in place by the facility allowing us to host Operation Sovereign Shield. This means that failure to comply with safety regulations will result in expulsion from the facility.
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Eye Protection: Your eye protection must be fully sealed, using materials like rubber, plastic, or foam, and must meet the impact resistance standards of ANSI Z87+. It's crucial that the eye wear snugly fits your face, with a gasket that ensures a complete seal. Only manufacturer-designed gaskets are acceptable for use on the field. Note: Mesh goggles are not permitted unless supplemented by additional eye protection, such as safety glasses, worn underneath.
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Mouth Protection: Mouth protection is mandatory and must be worn in conjunction with full seal eye protection. Players can either choose a full-face paintball mask for complete facial coverage or pair full seal goggles with an appropriate lower face covering that ensures the nose, mouth, and chin are fully protected. Please note, neoprene face coverings do not meet our safety criteria and are not allowed.
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Safety Procedures: All players are required to wear full face and eye protection at all times while on the field, ensuring maximum safety against potential injuries. Additionally, the use of a barrel sock on all airsoft replicas in the ready area is mandatory to prevent accidental discharge.
Staff Discretion: Be aware that our team reserves the right to disallow the use of eye and face protection if it fails to form a proper seal around your face or head, or if the eyewear’s safety standards are in question or not up to our required specifications.
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We urge all participants to adhere to these guidelines diligently, to ensure a safe and thrilling experience in the field. Your cooperation is paramount to maintaining the high standards of safety and enjoyment our events are known for.
WEAPON RESTRICTIONS & MED
All airsoft replicas are subject to velocity testing using .20, .32, or .40 gram BBs at the discretion of the field staff. Additionally, no full-automatic fire is permitted inside of buildings and other such structures.
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Pistols and Shotguns:
- Maximum velocity: 1.49 joules with .20 gram BBs.
- Engagement distance: No minimum for semi-automatic fire; 25 ft for full-automatic fire.
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Assault Rifles, semi-automatic locked:
- Maximum Velocity: 1.55 joules with .32 gram BBs.
​- Engagement distance: no minimum.
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Sub Machine Guns (SMGs):
- Maximum velocity: 1.55 joules with .32 gram BBs.
- Engagement distance: No minimum for semi-automatic fire; 25 ft for full-automatic fire.
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Light Machine Guns (LMGs):
- Maximum velocity: 1.64 joules with .32 gram BBs.
- Engagement distance: 25 for semi-automatic fire; 50 ft for full-automatic fire.
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Marksman Rifles (DMRs), semi-automatic locked:
- Maximum velocity: 2.09 joules with .32 gram BBs.
- Engagement distance: 50 ft minimum.
Medium Machine Guns (MMGs):
- Maximum velocity: 2.09 joules. with .32 gram BBs.
- Engagement distance: 75 ft minimum.
Bolt Action Sniper Rifles:
- Maximum velocity: 2.81 joules with .40 gram BBs.
- Engagement distance: 75 ft minimum.
Grenades and Shower Shells:
- The use of Taggin and Airsoft Innovations 40Mike products is not allowed.
- No "Launchable" grenades or other such products are allowed.
- Shower Shells are permitted.
- Engagement distance: 25 ft minimum for approved devices.
- Spring Grenades, Sound Grenades, and Pyro grenades are permitted. Grenades must have some form of "activation" to signal detonation. (Dummy Grenades do not count)​
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​- Contact us through the website if you have questions about grenades & grenade launchers.
These regulations are in place to ensure a balanced, safe, and enjoyable experience for all participants. Compliance with these guidelines is mandatory for participation in our events.
WEAPON CLASSES
Designated Marksman Rifles (DMRs):
- A barrel length of 16 inches or more, including the flash hider, or approximately 14.5 inches before adding a mock suppressor. DMR replicas must have a ranged optic (larger than a standard red dot or micro), while magnification is not required, the replica must look the part.
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Non-Qualifying DMRs:
Weapons not considered DMRs include the M16, MK12 SPR, G3SAS/MC51, VSS/VAL, SCAR-L, Ruger 10/22, and SCAR-H CQB.
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Sub Machine Guns (SMGs):
- Replicas that qualify as SMGs must replicate real steal firearms in the same classification. Please note that Short Barrel Rifles (SBRs) do not meet weapon classifications for this category. However, Personal Defense Weapon (PDW) style replicas may classify as an SMG if they meet the set velocity requirements.
Medium Machine Guns (MMGs):
- Replicas that qualify as MMGs must replicate firearms chambered in 7.62 NATO or higher, such as the PKM, BAR, M1919, MG42, M60, M240, Mk48, HK21, and M134 Minigun.
Light Machine Guns (LMGs):
- Replicas that qualify as LMGs must replicate firearms issued in fireteam capacities, such as the M249/SAW, Stoner LMG, RPK, RPD, M27 IAR, MG36, L86 LSW, and Shrike/Krytac LMG.
This classification ensures that each weapon is used in a manner consistent with its real-world capabilities and safety requirements, maintaining fairness and realism in our events. Compliance with these specifications is crucial for participation.
FRIDAY NIGHT OP
NOVEMBER 15TH, 2024 | 6:30PM - 10:00PM
Join us after the main event, OSS: INFERNAL FURY, for a 2-hour continuous game under the lights.
TICKETS WILL BE AVAILABLE AT THE DOOR.​
​
Ticket Prices:
OSS: INFENRAL FURY Attendees: $15
Non- Attendees (Walk Ons): $35
Schedule:
-
6:30PM | Registration/Chrono Opens
-
7:30PM | Safety & Mission Briefing
-
8:00PM - 10:00PM | Night OP - Capture The Command Post